
CORE SQUAD are the dedicated members of Shadow
Team. These are the players that are active and constantly show
for every game we attend. These are the people that go the extra
mile and are the critical components to Shadow Team. They make
props, manage events, liason with promoters and other paintball
teams. These are the guys that get the job done and who make up
the seasoned center of Shadow Team.
Why hide them you may ask. Simple, we are
not the team rather just members who make provide a core group
of players for which the rest of the team can draw off of. While
we may lead, we seek not to be leaders. We do not do it for recognition
but rather for the betterment of the team...and of course for
the fun of it. These roles you see here, the personalities herein,
are for CORE SQUAD reference only.
| Justin "Killer"
Keohle |
Justin is the team armorer.
He's the tinkerer that makes all the toys. He takes the
ideas of other memebers and through hard work and ingenuity
brings them to life. Without Justin, we would be just another
group of paintball players. Justing has, so far, built 3
LAW rockets, a paintball land mine, and has helped develop
our fledgline armor force. But he's more than just the team
armorer. He's also an outstanding player that will never
admit to it. Fast moving and a deadly shot, he has earned
the nickname Killer many times over with his aggressive
playing style and dogged determination. |
| Peter "Instigator" Panaguin |
The mad scientist brainchild behind
Shadow Team, and Justin's partner in crime, there is no
task that can't be done cheaper and better than what can
be bought...if you ask Peter. Shadow Team's armored unit
owes its birth and development to this guy. His wacky but
practical ideas keep Justin busy and between the two of
them the budget for every Shadow Team project is bargin
basement in cost and Rodeo Drive in fun. Need a "light
tank"...use blankets and PVC. LAW rocket...scroung
up some old steel pipe and sprinkler valves. Like Justin,
Peter is more than just a tinkerer and thinker, he is also
a quality player. Usually armed with nothing more than a
stock class pump and maybe a Semi-Automatic pistol, Peter
is an expert shot and brings a powerful tactical sense to
the front of the field. Don't let the big smile and quick
wit fool you...on the field Peter is nothing but business...fun
business but business all the same. |
| Troy "Rook" Lyman |
Or whatever the nickname for him
is this week. Troy is the driving force behind this website
and as well as Shadow Teams presence in the paintball community.
Troy constantly searches the forums for new ideas and developments
for the CORE SQUAD to persue. He also strives to keep energy
levels high among the other players, sometimes to such a
degree that fellow teammates refer to him as "pure
evil" for his enticing them to play when, perhaps,
they shouldn't. While Peter and Justing both provide crack
shots in a firefight, Troy is more the tactician. Hanging
back he coordinates the movement of his forward team mates
and maintains radio communication with higher command. He
also has developed new ideas for the paintball team including
his "Barrett" Anti-Tank rifle, Radio Controled
vehicles, and ongoing development of more accurate paintball
munitions. He also acts in more of a scout role for the
group using high powered optics and advanced communication
devices to maintain a steady flow of information to the
team. While not the most practiced shooter when it comes
to traditional firefights, Troy is far more at home when
using his regulated MilSim marker to place accurate fire
into critical targets at oportune moments. |
| |
|
CURRENT PROJECTS AND EVENTS:
Armored Units
- Currently development continues on light armored units for scenario
games. Plans include bicycle and foot based units. For the upcoming
World War I based scenario game CORE SQUAD is working on a female
(marker only) and male (marker and LAW) versions of foot tanks.
Also under development is a infantry support tank that will provide
mobil cover for advancing infantry.
Combined Arms Theory
- Working in conjunction with the Armored unit development is
Combined Arms Theory. CORE SQUAD will begin experimenting with
this idea in paintball at the upcoming Scenario Game. Ideas include
instruction and testing of basic, institutionalized applications
of combined arms training in the paintball environment. Core concepts
will include armor limitations, infantry support of armor operations,
and manuver.
Special Weaponry
- Current special weapons projects include the Remote Detonated
Land Mine and Breach Loading LAW Rocket. Both weapons are currently
undergoing development with the Team Armorer. The RDLM appears
that it will be complete in time for the next scenario. Design
concept and initial supply procurement has just begun on the BLLR
and development will continue as possible.